Future gloves will allow «touch» virtual objects

Scientists from ETH Zurich and EPFL have developed the Dextres glove weighing less than 8 grams, which allows users to feel and manipulate virtual objects. Technology provides realistic tactile sensations and can work from the battery, providing freedom of movements.

Dextres consists of cotton with thin elastic metal stripes over the fingers, which are separated by a thin insulator. When the fingers of the person are in contact with the virtual item, the system attracts strips to each other, creating a counteractive force that blocks movement. After weakening the grip, the tension leaves, and the person can move freely by the phalanges.

The glove is capable of generating up to 40 H counteractive force for each finger, which requires only a few million energy and voltage 200 V. It can also work from a small battery. With a thickness of only 2 mm, high accuracy and freedom of movements are achieved.

At the moment, the team is working on improving the realism of sensations and new ways of exposure to other skin and joint receptors. Further, the engineers will be used to scale the device and the creation of similar systems for other parts of the body using conductive tissues. Scientists say that the invention will find application not only in the revolution in the video game industry, but also other areas, for example, in the preparation of surgeons. Technology can also be used for augmented reality.

Such developments will soon increase the realism of video games. However, Ford on the contrary wants to turn control a car into a mobile game (https://bitcryptonews.ru/news/tech/ford-prevratititititititititititititite -upravlenie-avtomobilem-v-igru-mobilnom).